Students will explore climate change, renewable energy sources and storage before arriving at the Tech School to test their environmental stewardship and cooperative problem solving against an expansive RPG-survival adventure game, The [Re]Generation.
Aligned with curriculum goals, the game offers a dynamic platform to reinforce classroom lessons on environmental sciences, electricity generation, social studies, and critical thinking. The [Re]Generation serves as a catalyst for experiential learning, preparing the next generation to tackle real-world challenges through informed decision-making and collaborative problem-solving.
Years 7-10 + VM
6x 50min lessons and 1x full day at GTS
Students will: